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Crafting ultra-performant edge systems, distributed cloud backends, and interactive WebGL experiences. Dedicated to high architectural ergonomics, resilient software design, and delightful developer tooling.
High-throughput edge routing mesh built with Rust and WebAssembly, delivering sub-5ms request latency and distributed cache invalidation across 300+ edge nodes.
Next-generation 3D spatial design system and canvas rendering engine powered by Three.js and custom GLSL shaders, engineered for responsive web experiences.
Real-time event streaming and observability dashboard analyzing 1M+ live telemetry events per second with sub-second aggregate query latency.
Local-first collaborative workbench for automated LLM prompt engineering, evaluation benchmarks, and multi-agent workflow orchestration.
Hardened technologies deployed for low-latency pipelines, fault tolerance, and zero-downtime microservices.
@Vercel • San Francisco, CA (Remote)
Leading architectural initiatives across edge compute runtime and global application distribution pipelines.
@Stripe • Seattle, WA
Built high-reliability international payment surfaces and developer integration SDKs.
@Cloudflare • San Francisco, CA
Developed distributed metrics ingestion pipelines and edge observability tooling.
Bachelor of Science in Computer Science (Systems & HCI)
Coursework: Distributed Systems, Advanced Computer Graphics, Database Systems, Computer Networking.
Open to principal engineering consultations, system architecture engagements, and high-impact software builds.
alex.morgan.builder@gmail.com